Hurst Haven Castle (/hɜrst ˈheɪvən/ [Translation Unavailable]) is a subtropical Large City located in the Cosea Provence of the Hobben.
The name Hurst Haven Castle is derived from the Sylvin language, as Hurst Haven Castle was founded by H́iynů Bradford, who was culturaly Sylvin.
Climate
Hurst Haven Castle has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 21°C (69°F). Hurst Haven Castle receives an average of 292 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the summer. Hurst Haven Castle covers an area of nearly 135 km2 (54 mi2), and an average elevation of 1674 m (5492 ft) above sea level.
Overview
Hurst Haven Castle was founded durring the early 11th century, by H́iynů Bradford. The establishment of Hurst Haven Castle suffered from many setbacks, delays, and obsticles, most notably a group of Hurst Haven Castle which required millitary assistance exterminate before the community could finish being built.
Hurst Haven Castle was built using the conventions of Sylvin durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Hurst Haven Castle is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.
Hurst Haven Castle is buildings are grouped arround an odd layout of spacious flagstone streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city is in posession of a finaly crafted dwarvern style fortified fighting wall, completer with lower, middle, and upper battlments for use in sloped-fire defence stratagies, murder holes, and statues which may or may not be constructs, and, of course, MERTICULATIONSshortsizename is one of the wealthiest and politicaly connected settlments in the world.. Hurst Haven Castle's Ragnarock-era relics has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
Right off the bat Hurst Haven Castle hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things. The new wealth has created some worrying attitudes in many passers by, such that it’s clear new laws have recently been enacted and enforced with such extreme scrutiny the locals seem to be going about their day as if by clockwork.
Civic Infrastructure
Hurst Haven Castle possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Hurst Haven Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Hurst Haven Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Hurst Haven Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Hurst Haven Castle's parks.
Hurst Haven Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Hurst Haven Castle.
Hurst Haven Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Hurst Haven Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Hurst Haven Castle has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Hurst Haven Castle has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Hurst Haven Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hurst Haven Castle has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Hurst Haven Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Hurst Haven Castle's public wards, blessings, and other arcane systems.
Hurst Haven Castle has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Hurst Haven Castle possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Hurst Haven Castle's grid is powered by a direct leyline tap.
Hurst Haven Castle's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Hurst Haven Castle has a first rate hospital which caters to anyone in need of long term medical care.
Hurst Haven Castle has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Hurst Haven Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Hurst Haven Castle's natural decorations nor waterways.
Hurst Haven Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Hurst Haven Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Hurst Haven Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Hurst Haven Castle's garrison was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.
Due to the actions of local Kami, summer is skipped in Hurst Haven Castle.
The Domovoi near Hurst Haven Castle are known to be a mutant strain of the creature.
Hurst Haven Castle's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves line dance to channel Charm energies of tier 2 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 65
Farmers: 86
Farm Laborer: 159
Hunters: 99
Milk Maids: 77
Ranchers: 42
Ranch Hands: 87
Shepherds: 86
Farmland: 129915 m2
Cattle and Similar Creatures: 7960
Poultry: 95526
Swine: 6368
Sheep: 318
Goats: 63
Horses, Mounts, and Beasts of Burden: 3184
Craftsmen
Arms and Toolmakers: 62
Blacksmiths: 69
Bookbinders: 41
Buckle-makers: 43
Cabinetmakers: 74
Candlemakers: 106
Carpenters: 92
Clothmakers: 81
Coach and Harness Makers: 33
Coopers: 81
Copper, Brass, Tin, Zinc, and Lead Workers: 44
Copyists: 30
Cutlers: 26
Fabricworkers: 75
Farrier: 205
Furriers: 20
Glassworkers: 106
Gunsmiths: 73
Harness-Makers: 31
Hatters: 58
Hosiery Workers: 22
Jewelers: 36
Leatherwrights: 83
Locksmiths: 30
Matchstick makers: 53
Musical Instrument Makers: 44
Painters, Structures and Fixtures: 41
Paper Workers: 46
Plasterers: 42
Pursemakers: 53
Roofers: 33
Ropemakers: 32
Rugmakers: 31
Saddlers: 56
Scabbardmakers: 68
Scalemakers: 34
Scientific, Surgical, and Optical Instrument Makers: 20
Sculptors, Structures and Fixtures: 30
Shoemakers: 31
Soap and Tallow Workers: 107
Tailors: 172
Tanners: 39
Upholsterers: 46
Watchmakers: 42
Weavers: 86
Whitesmiths: 25
Merchants
Adventuring Goods Retellers: 21
Arcana Sellers: 21
Beer-Sellers: 43
Booksellers: 51
Butchers: 86
Chandlers: 81
Chicken Butchers: 82
Entrepreneurs: 32
Fine Clothiers: 86
Fishmongers: 79
Florists: 19
Potion Sellers: 53
Resellers: 144
Spice Merchants: 43
Wine-sellers: 63
Wheelwright: 47
Woodsellers: 31
Service workers
Bakers: 167
Barbers: 155
Coachmen: 47
Cooks: 122
Doctors: 71
Gamekeepers: 50
Grooms: 27
Hairdressers: 102
Healers: 92
Housekeepers: 96
Housemaids: 199
House Stewards: 86
Inns: 30
Laundry maids: 57
Maidservants: 117
Nursery Maids: 55
Pastrycooks: 109
Restaurateur: 138
Tavern Keepers: 138
Specialized Laborer
Ashworkers: 43
Bleachers: 29
Chemical Workers: 18
Coal Heavers: 64
In-Town Couriers: 74
Long Haul Couriers: 70
Dockyard Workers: 69
Gas Workers: 15
Hay Merchants: 27
Leech Collectors: 87
Millers: 67
Miners: 79
Oilmen and Polishers: 53
Postmen: 74
Pure Finder: 43
Skinners: 90
Sugar Refiners: 18
Tosher: 48
Warehousemen: 109
Watercarriers: 67
Watermen, Bargemen, etc.: 90
Skilled Laborers
Accountants: 39
Alchemist: 47
Clerk: 67
Dentists: 32
Educators: 92
Engineers: 45
Gardeners: 32
Mages: 24
Plumbers: 34
Pharmacist: 38
Professors: 14
Scientists: 24
Wizards: 13
Civil Servants
Adventurers: 31
Bankers: 43
Civil Clerks: 69
Civic Iudex: 37
Consultants: 20
Exorcist: 75
Fixers: 39
Kami Clerk: 63
Landlords: 64
Lawyers: 39
Legend Keepers: 56
Militia Officers: 318
Monks, Monastic: 88
Monks, Civic: 99
Historian, Oral: 69
Historian, Textual: 37
Policemen, Sheriffs, etc.: 74
Priests: 132
Rangers: 41
Rat Catchers: 46
Scholars: 51
Spiritualist: 58
Slayers: 18
Storytellers: 104
Military Officers: 99
Cottage Industries
Brewers: 88
Comfort Services: 113
Enchanters: 36
Herbalists: 35
Jaminators: 132
Needleworkers: 99
Potters: 56
Preserve Makers: 88
Quilters: 44
Seamsters: 132
Spinners: 99
Tinker: 36
Weaver: 70
Artists
Actors: 33
Architects: 12
Bards: 52
Costumers: 19
Dancers: 37
Drafters: 20
Engravers: 25
Fine Furniture Carpenters: 15
Glaziers: 33
Inlayers: 29
Musicians: 93
Painters, Art: 16
Playwrights: 33
Sculptors, Art: 28
Wood Carvers: 113
Writers: 99
Produce Industries
Butter Churners: 102
Canners: 86
Cheesmakers: 99
Ice Merchants: 14
Millers: 61
Picklers: 56
Smokers: 40
Stockmakers: 37
Tobacconists: 48
Tallowmakers: 72
11933 of Hurst Haven Castle's population work within a Foundational Occupation.
636 work in Agriculture
2652 work as Craftsmen
982 work as Merchants
1858 work as Service Workers
1234 work as General Laborers
501 work as Skilled Laborers
1770 work as Civil Servants
1028 work in Cottage Industries
657 work as Artists
615 work in Produce Industries
17681 of Hurst Haven Castle's population do not work in a formal occupation, but do contribute to the local economy. 2228 (7%) are noncontributers.
Points of Interest
Hurst Haven Castle makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
A vast influx of newcomers over the last 2 years has greatly spiked Hurst Haven Castle's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.
In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from an attack. One of Hurst Haven Castle's local festivals commemorates this miracle.